I often get questions from developers like, “with so many touch-enabled devices on phones and tablets, where do I start?” and “what is the easiest way to build for touch-input?” Short answer: “It’s complex.” Surely[…]
Tag: Windows Phone 8
How to remotely debug and profile the performance of your HTML5 websites & apps on Windows Phone
People are often asking me this recurrent question: how do I remote debug my website/app on a Windows Phone? Let me share the various ways to do it. Since Visual Studio 2013 Update 2 and[…]
HTML5 Gaming: benchmarking your sprites animations to target all devices & browsers
While meeting some game studios, I often have the same question coming over and over: if I’m writing/porting my game in HTML5, will it run well on the various targeted devices? Will it be playable[…]