It’s definitely good to be a HTML5 developer. You can now target multiple devices & stores via the very same code base with almost no effort! We will focus on the Microsoft devices in this[…]
Tag: Platformer
HTML5 Platformer: the complete port of the XNA game to
After a couple of hours coding with JavaScript, I’ve finally finished porting the XNA 4.0 Platformer game sample to HTML5/Canvas with the help of the EaselJS gaming framework. This article will provide you the game[…]
Tutorial: how to create HTML5 applications on Windows Phone thanks to PhoneGap
We will first see in this article what the added values of PhoneGap for HTML5 applications are. We’ll then discover how to create our very first project where we will retrieve the accelerometer’s values from[…]
SL4 XNA Platformer Level Editor for WP7: the XNA game (4/4)
This will be the last article of this series of 4. In the previous article, we have seen how we’ve handled the Windows Azure Storage from the Silverlight 4 application. We will now see the[…]
SL4 XNA Platformer Level Editor for WP7: Azure storage (3/4)
We’ve discovered in the previous article some of the details on the way I’ve built the Silverlight application. Let’s now review the choice I’ve done on the Windows Azure Storage part. Note : if you’d[…]
Silverlight 4 XNA Platformer Level Editor for Windows Phone 7: overview (1/4)
As I’ve already shown you in a previous blog post here, I had fun updating the XNA 3.1 Platformer game sample from Xbox 360/PC to Windows Phone 7. While flying back from Vegas MIX10, in[…]