PC, consoles, tablets, mobiles. But what if the next interesting move was the browser and the web as a gaming platform? The web can embrace all of these devices and can even support new types[…]
Tag: Game
Creating a HTML5 phone, tablet & PC game using the Universal Apps project for Windows Stores
It’s definitely good to be a HTML5 developer. You can now target multiple devices & stores via the very same code base with almost no effort! We will focus on the Microsoft devices in this[…]
Using WebGL to create games for the Windows Store
The Windows Store is probably the most opened platform for game studios today. You can create your games using DirectX 11, HTML5 2d-Canvas, Cocos2D-X, Unity 3D and starting with Windows 8.1 with WebGL! By the[…]
Everything you need to know to build HTML5 games with Canvas & SVG
Agenda: – Canvas & SVG: 2 ways to draw on the screen – Useful libraries & tools – Some gaming frameworks – Some beginners’ tutorials – Some interesting online working games & experience feedbacks I’m[…]
HTML5 Platformer: the complete port of the XNA game to
After a couple of hours coding with JavaScript, I’ve finally finished porting the XNA 4.0 Platformer game sample to HTML5/Canvas with the help of the EaselJS gaming framework. This article will provide you the game[…]
HTML5 Gaming: building the core objects & handling collisions with EaselJS
We’ve seen in the previous article how to animate our sprites using EaselJS: HTML5 Gaming: animating sprites in Canvas with EaselJS We’re now going to see how to create some of our game objects like[…]
HTML5 Gaming: animating sprites in Canvas with EaselJS
When you want to write casual games using the HTML5 Canvas element, you’ll need to find a way to handle your sprites. There are several libraries available to help you writing games such as ImpactJS,[…]