An HTML5 application is obviously written using JavaScript. But compared to other kind of development environments (like native one), JavaScript historically suffers from an important limitation: all its execution process remains inside a unique thread.[…]
Hands-On Lab: Making Silverlight Applications Accessible
We have delivered a 2 days training in France around Accessibility. One slot of these 2 days was dedicated to Silverlight. As accessibility is something really important in building RIA applications, here is the complete[…]
How to open a WCF RIA Services application to other type of clients: the JSON endpoint (4/5)
We’ll see here how to open the same application used in the 3 previous articles with a JSON endpoint. This new endpoint will then be used by an HTML5 application thanks to jQuery that will[…]
How to open a WCF RIA Services application to other type of clients: the SOAP endpoint (3/5)
We’ll see here how to open the application used in the 2 previous articles with a SOAP endpoint that will offer us “classical” WCF calls. We’ll then see how to use this new endpoint from[…]
How to open a WCF RIA Services application to other type of clients: the OData endpoint (2/5)
The purpose of this article is to show you how to open the application demonstrated in the previous article via an OData endpoint. We will then discover the limitations of this endpoint in the current[…]
How to open a WCF RIA Services application to other type of clients: review of the initial application (1/5)
We’re going to see in this series of tutorials/articles how to expose a standard application based on the .NET 4.0 WCF RIA Services framework and Silverlight 4 to other type of clients like: Excel, standard[…]
SL4 XNA Platformer Level Editor for WP7: the XNA game (4/4)
This will be the last article of this series of 4. In the previous article, we have seen how we’ve handled the Windows Azure Storage from the Silverlight 4 application. We will now see the[…]
SL4 XNA Platformer Level Editor for WP7: Azure storage (3/4)
We’ve discovered in the previous article some of the details on the way I’ve built the Silverlight application. Let’s now review the choice I’ve done on the Windows Azure Storage part. Note : if you’d[…]
SL4 XNA Platformer Level Editor for WP7: details on the Silverlight App (2/4)
In the previous article, we’ve discovered an overview of the Silverlight application built to edit levels for the XNA game. Let’s now analyze how I’ve built it and which are the interesting Silverlight features inside[…]