I’m currently working on several gaming projects for modern browsers and Windows 8 Store projects. Some of them are using HTML5 as a base in order to simplify multi-devices targeting. I was then looking for[…]
Category: Tutorial
BUILD2012: demos & materials associated to HTM5 & CSS3 latest features in action! (3-114)
I had the pleasure to be part of the BUILD2012 lucky speakers this year. On my side, I was giving a talk on new HTML5 & CSS3 features running in IE10. This blog post will[…]
Everything you need to know to build HTML5 games with Canvas & SVG
Agenda: – Canvas & SVG: 2 ways to draw on the screen – Useful libraries & tools – Some gaming frameworks – Some beginners’ tutorials – Some interesting online working games & experience feedbacks I’m[…]
Using the Windows 8 Simulator & VS 2012 to debug the IE10 touch events & your responsive design
I’m currently working around the touch events of IE10 and even if I’m lucky enough to have a Windows 8 tablet, I was looking for a simpler way to do basic tests on my classical[…]
Modernizing your HTML5 Canvas games Part 2: Offline API, Drag’n’drop & File API
We’ve seen in the previous article Modernizing your HTML5 Canvas games Part 1: hardware scaling & CSS3 how to use CSS3 3D Transform, Transitions & Grid Layout for a HTML5 Platformer game. We’re now going[…]
Modernizing your HTML5 Canvas games Part 1: hardware scaling & CSS3
Latest versions of the browsers start to implement stable version of very interesting HTML5 features like Offline APIs, Drag’n’drop & File APIs. Those new features offer new gaming scenarios for the web developers and bring[…]
HTML5 Platformer: the complete port of the XNA game to
After a couple of hours coding with JavaScript, I’ve finally finished porting the XNA 4.0 Platformer game sample to HTML5/Canvas with the help of the EaselJS gaming framework. This article will provide you the game[…]
HTML5 Gaming: building the core objects & handling collisions with EaselJS
We’ve seen in the previous article how to animate our sprites using EaselJS: HTML5 Gaming: animating sprites in Canvas with EaselJS We’re now going to see how to create some of our game objects like[…]
HTML5 Gaming: animating sprites in Canvas with EaselJS
When you want to write casual games using the HTML5 Canvas element, you’ll need to find a way to handle your sprites. There are several libraries available to help you writing games such as ImpactJS,[…]