We’ve seen in the previous article Modernizing your HTML5 Canvas games Part 1: hardware scaling & CSS3 how to use CSS3 3D Transform, Transitions & Grid Layout for a HTML5 Platformer game. We’re now going[…]
Month: April 2012
Modernizing your HTML5 Canvas games Part 1: hardware scaling & CSS3
Latest versions of the browsers start to implement stable version of very interesting HTML5 features like Offline APIs, Drag’n’drop & File APIs. Those new features offer new gaming scenarios for the web developers and bring[…]