After a couple of hours coding with JavaScript, I’ve finally finished porting the XNA 4.0 Platformer game sample to HTML5/Canvas with the help of the EaselJS gaming framework. This article will provide you the game[…]
Month: March 2012
HTML5 Gaming: building the core objects & handling collisions with EaselJS
We’ve seen in the previous article how to animate our sprites using EaselJS: HTML5 Gaming: animating sprites in Canvas with EaselJS We’re now going to see how to create some of our game objects like[…]
HTML5 Gaming: animating sprites in Canvas with EaselJS
When you want to write casual games using the HTML5 Canvas element, you’ll need to find a way to handle your sprites. There are several libraries available to help you writing games such as ImpactJS,[…]